Thursday, February 9, 2017

Another look at the Pioneers Of Mars

So what type of game is Pioneers of Mars?

The short answer is its a 1-4 player competitive worker placement game with a focus on base building.

The longer answer is that it is a game of juggling limited resources and action spaces in your quest to conquer the martian surface and have the highest score when the game randomly ends.

The game lasts for 12-15 rounds (its random) in which players take turns placing workers on action spaces.  Each turn a new action space is revealed.  Control of these action spaces can give prestige (used to determine the winner),  life support to have more workers, an accumulation of resources, or the ability to construct your own personal martian base.

Constructing your martian base is done by depleting a shared pool of structures such as windmills, habitats, and hydroponic farms and paying the appropriate resources.  If one player builds all the windmills, there are none left for other players.  So it becomes a juggling act of accruing enough resources to build a larger base without allowing another player to gain a monopoly on key structures.

The larger your base,  the more options you may have over other players.

It will start to look something like this in play:



I'll be doing a series of posts about this game inter-spliced with my usual fare, so I won't go too far into the details in just the second post.

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