While leading the good life makes luck points restore much faster, for higher level characters there can be time where they really want to be able gain a pile of luck faster.
I have been rolling around the idea of a party or celebration to gain a big chunk of luck points back in one sitting.
Thus far I am setting the following criteria:
1 - It will restore luck points equal to a social die x level (in line with healing rules)
2 - It will cost an random and escalating amount of money, supplies and/or time. Potentially bankrupting a player if he is unlucky or poor.
3 - It can only occur after notable events. I am thus far defining this as whenever a milestone is breached for the party. Potentially whenever the party completes a goal worthy of their last milestone (ie, if they are national heroes then whenever they complete a deed where a local hero could become a national hero they could host a party to regain luck points). Special events like births of children or weddings may also be appropriate.
Its still rough formed at this point, any suggestions?