The main changes for this batch are:
- the previously mentioned streamlining of the stealth system (and improving the rough edges)
- streamlining the body point penalties, rather than % its a very simple system.
- Giving an extra kick to knockdown attacks
- Simplifying the method of leaving a grapple/overbear.
The next few posts I make (this week) will be detailing why I went with each change.
The Labourers Under the Volcano
1 hour ago