Tuesday, January 4, 2011

New Release!

The main changes for this batch are:

- the previously mentioned streamlining of the stealth system (and improving the rough edges)
- streamlining the body point penalties, rather than % its a very simple system.
- Giving an extra kick to knockdown attacks
- Simplifying the method of leaving a grapple/overbear.

The next few posts I make (this week) will be detailing why I went with each change.

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