Monday, November 22, 2010

New release this week:

So while I have been quiet I have not been idle. I have been testing a few major changes, there was the hastily spoke upon changes to the stealth system (making it its own system like social conflict and combat), as well as an overhaul to simply some aspects of combat: namely initiative, materials and weapon ranges. There have also been a few more combat tricks added.

I have the code compiled and I expect to have the text dump completed and uploaded in the next day or so.

Thank you all for your patience and/or apathy as I toil away. I also have finally managed to convince someone with layout experience to help me set this into a readable PDF.

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