Wednesday, October 6, 2010

I am not dead...just badly badly burned..

Work, sleep, work, end of quarter, yadda yadda yadda. Probably no different than most of you fine folks, never the less it has kept me from writing much the last month. This only ate of MOST of my free time, the remaining hour or two a night (for the last week) has gone to minecraft. Addictiveness aside it had many points I like:
Undead that are destroyed by sunlight (something in Piecemeal already)
The ability to built a fortress or base of operations
Hidden realms of mystery

It also got me thinking to a type of game I would love to run someday: an Isolationist game.

Now I wouldn't want one player, so it wouldn't be a true isolationist game. This could be something like a shipwreck on a deserted island or a magical accident that dumps them in the middle of nowhere. Minecraft would be a perfect example, plenty of monsters and dangers but no actual people or man made structures, just the PC's in a virgin and hostile world. Perhaps you go the sci-fi route and its time travellers sent back to the Jurassic era with no hope of having a conversation with another sentient being (or maybe they find a city of basalt with non-euclidean geometry). Mainly a sense of being alone.

How long do you think such a game could continue for?


  1. As long as things remained intriguing and novel, while still retaining internal consistency, I don't see a pre-determined end date.

  2. For as long as it wants, provided it's interesting and fun :-)