Hello theoretical readers,
This is a blog about game design. More accurately its a blog about games and supplements I've already designed and produced at zzarchov.bravehost.com. The point of my blog posts will be showcase a flaw in game play (RPG, War Game or Board Game) , list my solution and then explain why I chose that solution and how it solves the flaw.
This allows you, the theoretical reader to then decide for yourself if you want to implement these solutions. I will try to post at least two posts per week. In the beginning this may be more, as life complicates things it may be less, but consider it a running average I will try to maintain.
Non-Linear Dungeon-Making: Variant
12 hours ago